Publishing

Publish with Molter Games.

We're a small publisher that also makes its own games, so we know what a launch takes. We sign a handful of games a year and give each one real attention.
You always keep your IP.

What we do for your game

Steam launch

Store page, capsule art review, Steamworks setup, demo, localization and QA, release planning, discounts and bundles. Our best-selling games ship in 10 languages.

Marketing

Press and creator outreach, trailers, festivals and Steam Next Fest.

Funding

Advances are available for the right projects, agreed case by case.

A team that makes games

We ship our own titles too, so feedback on your build comes from people who design and code.

What we look for

Every game we sign gets our full attention, so we look for a good fit on both sides.

  • A hook players get in a few seconds
  • Something playable we can try
  • PC as the main platform
  • A realistic plan to finish, even if the release date is still open

How it works

  1. PitchFill in the form below with a build, trailer or Steam page.
  2. We play itWe read every pitch. If it's a fit, we'll email you to set up a call.
  3. OfferWe agree on scope, services, revenue split and any advance in one clear contract.
  4. Launch togetherWe plan the store page, marketing and release with you, and keep going after launch.

Pitch your game

A playable build helps most. Fields marked * are required.

Tell us about your game: what it is, what makes it fun, who it's for, how far along it is and when you plan to release it. Write as much as you like!

What do you need from a publisher?

Prefer email? Write to hello@moltergames.com.